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Side 9 - Gaming the system: What higher education can learn from multiplayer online worlds.
Side 9 - Kirriemuir, J. & McFarlane, A. (2004), 'Literature Review in Games and Learning', Report 8, NESTA Futurelab, Bristol, www.nestafuturelab.org/research/reviews/08_01.htm, 08-06-05 Kolb, DA (1984), Experiential Learning, Prentice Hall, Englewood Cliffs, NJ Kurzweil, R.