The Modern Pocket Hoyle: Containing All the Games of Skill and Chance as Played in this Country at the Present Time : an Authority on All Disputed Points
Dick & Fitzgerald, 1868 - 387 sider
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adversary adversary's All-Fours announce Backgammon Bezique Bishop Black called carom chance checkmate Clubs commencement count crib Cribbage deal dealer dealt declared Dice discard double draw Draw Poker Dumby eight elder eldest hand entitled Euchre fair ball finesse five cards forfeits four Aces fourth hand gambit Giuoco Piano give highest hold holes honors King King's King's gambit Knave Knight loses lowest card Matadores match game misdeal move Nine non-dealer opponent pack pair partner party pass penalty placed play player pocket points pool position privilege Queen Quoits reckoned red ball revoke Rook roquet round rule score sequence Seven shuffle side small card Spades spot square stake striker stroke strong suit suppose tenth card third three cards three tricks throw trump card turned umpire unless Whist wicket winning card wins the game
Side 19 - If a player, who has rendered himself liable to have the highest or lowest of a suit called, fail to play as desired, or if when called on to lead one suit, lead another, having in his hand one or more cards of that suit demanded, he incurs the penalty of a revoke.
Side 354 - Or, if in running the wicket be struck down by a throw, or by the hand or arm (with ball in hand), before his bat (in hand) or some part of his person be grounded over the popping crease. But if both the bails be off, a stump must be struck out of the ground.
Side 20 - If any one play two cards to the same trick, or mix his trump, or other card, with a trick to which it does not properly belong, and the mistake be not discovered until the hand is played out, he is answerable for all consequent revokes he may have made. If, during the play of the hand, the error be detected, the tricks may be counted face downwards, in order to ascertain whether there be among them a card too many : should this be the case they may be searched, and the card restored ; the player...
Side 20 - ... answered in the negative, or unless the revoking player or his partner have led or played to the following trick.
Side 355 - Or, if with any part of his person he stop the ball, which, in the opinion of the umpire at the bowler's wicket, shall have been pitched in a straight line from it to the striker's wicket, and would have hit it.
Side 13 - THE RUBBER. 1. The rubber is the best of three games. If the first two games be won by the same players, the third game is not played. SCORING. 2. A game consists of five points. Each trick, above six, counts one point.
Side 18 - ... 58. If a player, or players, under the impression that the game is lost — or won — or for other reasons — throw his or their cards on the table face upwards, such cards are exposed, and liable to be called, each player's by the adversary ; but should one player alone retain his hand, he cannot be forced to abandon it.
Side 357 - When there shall be less than five players on a side, neither byes nor overthrows shall be allowed, nor shall the striker be caught out behind the wicket, nor stumped out.
Side 14 - ... 19. Three players cutting cards of equal value cut again; should the. fourth (or remaining) card be the highest, the two lowest of the new cut are partners, the lower of those two the dealer ; should the fourth card be the lowest, the two highest are partners, the original lowest the dealer.
Side 22 - RULES. 84. Where a player and his partner have an option of exacting from their adversaries one of two penalties, they should agree who is to make the election, but must not consult with one another which of the two penalties it is advisable to exact; if they do so consult, they lose their right ; and if either of them, with or without consent of his partner, demand a penalty to which he is entitled, such decision is final.