26. K. to Q. Kt's sq. 26. K. R. to K's sq. 27. Q. R. to Q. B's sq. (ch.) 27. K. Kt. to Q. B's 2d. 28. K. B. takes Q. (ch.) 28. Q. R. takes B. 29. P. to Q's 5th.* 29. Q. Kt. to Q. B's 3d. 30. P. takes Kt. 30. K. R. takes Q. 31. P. takes Q. R. (ch.) And Black gives up the battle, after fighting for above nine hours. GAME II.- Played at the Philadelphia Athenæum, between Messrs. H. P. Montgomery and W. R. McAdam, at odds of Knight. Remove White Queen's Knight. BLACK. (Mr. McA.) 1. P. to K's 4th. 1. P. to K's 4th. 2. P. to K. B's 4th. 2. K. B. to Q. B's 4th. 3. K. Kt. to B's 3d. 3. P. to Q's 3d. 4. P. to K. R's 3d. 4. Q. Kt. to B's 3d. 5. P. to Q. B's 3d. 5. K. Kt. to B's 3d. 6. Q. to Q. B's 2d. 6. Castles. 7. P. to Q. Kt's 4th. 7. B. to Q. Kt's 3d. 8. P. to Q. Kt's 5th. 8. Q. Kt. to K's 2d. 9. P. takes P. 9. P. takes P. 10. Kt. takes P. 10. Q. Kt. to K. Kt's 3d. 11. Kt. to K. B's 3d. 11. Q. to K's 2d. 12. P. to Q's 3d. 12. K. Kt. to Q's 4th. 13. B. to K's 2d. 13. K. Kt. to K's 6th. 14. Q. B. takes Kt. 14. B. takes B. 15. P. to Q's 4th. 15. P. to K. B's 4th. 16. P. to K's 5th. 16. P. to K. B's 5th. 17. K. B. to Q. B's 4th (ch.) 17. K. to R's sq. 18. P. to K. R's 4th. 18. Q. B. to K. B's 4th. 19. Q. to K's 2d. 19. Q. to Q. R's 6th. 20. B. to Q. Kt's 3d. 20. Kt. to K's 2d. 21. Kt. to K. Kt's 5th. 21. B, to K. Kt's 3d. 22. P. to K. R's 5th. 22. B. to K. B's 4th. 23. P. to K. R's 6th. 23. P. to K. Kt's 3d. 24. P. to K. Kt's 4th. 24. Q. to Q. R's 4th. 25. Q. to Q. B's 4th. B. takes P. 26. P. to Q's 5th. 26. Kt. takes P. 27. R. to Q. B's sq. 27. B. takes R. 28. Q. takes Kt. 28. Q. takes P. (ch.) 29. K. to B's sq. 29. B. checks. 30. K. takes B. 30. Q..to K's 6th (ch.) 31. K. to B's sq. 31. B. to Q's 7th. 32. Q. to K. Kt's 8th.(ch.) 32. R. takes Q. 33. Kt. mates. * Capitally played. Black can take it only at the expense of a Piece. CHAPTER V. · THE QUEEN'S GAMBIT. wiaj GAME THE FIRST. BLACK. 1. P. to Q's 4th. 1. P. to Q's 4th. P. to Q. B's 4th. 2. P. takes P. These moves form the Queen's Gambit. 3. P. to K's 3d. 3. P. to K's 4th. 4. K. B. takes P. 4. P. takes Q. P. 5. P. takes P. 5. K. Kt. to B's 3d. 6. Q. Kt. to B's 3d. 6. K. B. to Q's 3d. 7. K. Kt. to B's 3d. 7. Q. Kt. to B's 3d. 8. Castles. 8. Castles. 9. P. to K. R’s 3d. 9. P. to K. R’s 3d. The game is equal; but your P. is well placed, and you have still the move. VARIATION, BLACK. 1. P. to Q's 4th. 1. P. to Q's 4th. 2. P. to Q. B's 4th. 2. P. takes P. 3. P. to K's 3d. 3. P. to Q. B's 4th. 4. B. takes P. 4. P. takes Q. P. 5. P. takes P. 5. Q. Kt. to B's 3d. 6. K Kt. to K's 2d. 6. P. to K's 4th. 7. Q. B. to K's 3d. 7. P. takes P. 8. Kt. takes P. 8. Kt. takes Kt. 9. B. takes Kt. 9. Q. to K's 2d (ch.) 10. K. B. to K's 2d. 10. Q. to her Kt's 5th (ch.) 11. Q. to her 2d. 11. Q. takes Q. (ch.) 12. Kt. takes Q. 12. Kt. to K's 2d. You have the superiority. GAME THE SECOND. BLACK. 1. P. to Q's 4th. 1. P. to Q's 4th. 2. P. to Q. B's 4th. 2. P. takes P. 3. P. to K's 4th. 3. P. to K's 4th. 4. P. to Q's 5th. 4. P. to K. B's 4th. 5. K. B. takes P. 5. K. Kt. to B's 3d. 6. K. Kt. to B's 3d. 6. K. B. to Q's 3d. 7. P. takes P. 7. Q. B. takes P. 8. Castles. 8. Castles. 9. Q. Kt. to B's 3d. 9. Q. Kt. to Q's 2d. The positions are pretty equal, but you have still an advantage in the move. GAME THE THIRD. Before proceeding to the consideration of games wherein Black refuses the gambit, it may be well to give a brief example of a different mode of carrying on the opening in the regular gambit which is at your command, and often adopted. WHITE. BLACK. 1 P. to Q's 4th. 1. P. to Q's 4th. 2. P. to Q. B's 4th. 2. P. takes P. 3. Q. Kt. to B's 3d. 3. K. Kt. to B's 3d. 4. P. to K's 3d. 4. P. to K's 4th. 5. K. B. takes P. 5. P. takes P. 6. P. takes P. 6. K. B. to Q’s 3d. The game may be called even. Variation, BLACK. 1. P. to Q's 4th. 1. P. to K's 4th. P. to Q. B's 4th. 2. P. takes P. Q. Kt. to B's 3d. 3. P. to Q. B's 4th. 4. P. to Q's 5th. 4. P. to K's 3d. 5. P. to K's 4th. 5. P. takes P. 6. P. takes P. 6. K. B. to Q's 3d. 7. K. B. takes P. 7. K. Kt. to K's 2d. Equal game. GAME THE FOURTH. THE SCHWARTZ DEFENCE. BLACK. 1. P. to Q's 4th. 3. P. to K. B's Ath. 4. P. to K's 5th. 4. Q. B. to K's 3d. 5. Q. Kt. to R's 3d. 5. Q. Kt. to B's 3d. 6. Q. B. to K's 3d. 6. Q. Kt. to R's 4th. Q. to Q. R's 4th (ch.) P. to Q. B's 3d. 8. Q. takes Q. P. 9. Q. takes Kt. . 9. Q. takes Q. Kt. P. Q. B. to his 3d. 10. Q. to her Kt's 3d. Q. takes Q. 11. P. takes Q. 12. Q. Kt. takes P. 12. P. to Q. Kt's 4th. 13. Q. Kt. to K's 3d. 13. P. to K. B's 5th. 14. Q. Kt. to Q. B's 2d. 14. R. takes P. 15. K. B. to Q's 3d. 15. R. takes R. (ch.) 16. B. takes R. You have much the better game. WHITE. GAME THE FIFTH. BLACK. 1. P. to Q's 4th. 1. P. to Q's 4th. 2. P. to Q. B's 4th. 2. P. to K's 3d. Black's move of 2. P. to K's 3d is the best he can adopt in declining the Gambit. 3. Q. Kt. to B's 3d. 3. K. Kt. to B's 3d. 4. P. to K's 3d. 4. P. to Q. B's 4th. 5. K. Kt. to B's 3d. 5. Q. Kt. to B's 3d. 6. P. to Q. R’s 3d. 6. P. to Q. R's 3d. VARIATION I. BLACK. 1. P. to Q's 4th. 1. P. to Q's 4th. 2. P. to Q. B's 4th. . 2. P. to Q. B's 4th. 3. P. takes Q. B. P. to Q's 5th (best) 4. P. to Q. Kt's 4th. 4. P. to Q. R's 4th. 5. P. to Q. Kt's 5th. 5. P. to K's 4th. 6. K. Kt. to B's 3d. 6. P. to K. B's 3d. 7. P. to K's 3d. 7. Bt. takes doubled P. 8. P. takes Q. P. 8. P. takes P. VARIATION II. BLACK. 1. P. to Q's 4th. 1. P. to Q's 4th. 2. P. to Q. B's 4th. 2. P. to Q. B's 3d. 3. P. to K. B's 3d. 3. K. Kt. to B's 3d. 4. Q. Kt. to B's 3d. 4. Q. B. to K. B's 4th. 5. P. to K's 3d. 5. P. to K's 3d. 6. K. B. to Q's 3d. 6. B. takes B. 7. Q. takes B. 7. K. B. to Q. Kt's 5th. |