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26. K. to Q. Kt's sq. 27. Q. R. to Q. B's sq. (ch.) 28. K. B. takes Q. (ch.) 29. P. to Q's 5th.*

30. P. takes Kt.

31. P. takes Q. R. (ch.)

26. K. R. to K's sq. 27. K. Kt. to Q. B's 2d. 28. Q. R. takes B. 29. Q. Kt. to Q. B's 3d. 30. K. R. takes Q.

And Black gives up the battle, after fighting for above nine hours.

GAME II.-Played at the Philadelphia Athenæum, between Messrs. H. P. Montgomery and W. R. McAdam, at odds of Knight.

WHITE.

Remove White Queen's Knight.

(Mr. M.)

1. P. to K's 4th.
2. P. to K. B's 4th.
3. K. Kt. to B's 3d.

4. P. to K. R's 3d.
5. P. to Q. B's 3d.
6. Q. to Q. B's 2d.
7. P. to Q. Kt's 4th.

8. P. to Q. Kt's 5th.
9. P. takes P.
10. Kt. takes P.

11. Kt. to K. B's 3d.
12. P. to Q's 3d.
13. B. to K's 2d.
14. Q. B. takes Kt.
15. P. to Q's 4th.
16. P. to K's 5th.

17. K. B. to Q. B's 4th (ch.)

18. P. to K. R's 4th. 19. Q. to K's 2d.

20. B. to Q. Kt's 3d.

21. Kt. to K. Kt's 5th.

22. P. to K. R's 5th.
23. P. to K. R's 6th.
24. P. to K. Kt's 4th.
25. Q. to Q. B's 4th.
26. P. to Q's 5th.
27. R. to Q. B's sq.
28. Q. takes Kt.
29. K. to B's sq.
30. K. takes B.

31. K. to B's sq.

32. Q. to K. Kt's 8th. (ch.)

33. Kt. mates.

BLACK. (Mr. McA.)

1. P. to K's 4th.

2. K. B. to Q. B's 4th.

3. P. to Q's 3d.
4. Q. Kt. to B's 3d.
5. K. Kt. to B's 3d.
6. Castles.

7. B. to Q. Kt's 3d.
8. Q. Kt. to K's 2d.
9. P. takes

10. Q. Kt. to K. Kt's 3d. 11. Q. to K's 2d.

12. K. Kt. to Q's 4th. 13. K. Kt. to K's 6th. 14. B. takes B.

15. P. to K. B's 4th.
16. P. to K. B's 5th.
17. K. to R's sq.

18. Q. B. to K. B's 4th.
19. Q. to Q. R's 6th.
20. Kt. to K's 2d.
21. B. to K. Kt's 3d.

22. B. to K. B's 4th.
23. P. to K. Kt's 3d.
24. Q. to Q. R's 4th.
25. Q. B. takes P.
26. Kt. takes P.
27. B. takes R.

28. Q. takes P. (ch.)
29. B. checks.

30. Q. to K's 6th (ch.) 31. B. to Q's 7th.

32. R. takes Q.

*Capitally played. Black can take it only at the expense of a

Piece.

[blocks in formation]

The game is equal; but your P. is well placed, and you have still the move.

[blocks in formation]
[blocks in formation]

The positions are pretty equal, but you have still an advantage in the move.

GAME THE THIRD.

Before proceeding to the consideration of games wherein Black refuses the gambit, it may be well to give a brief example of a different mode of carrying on the opening in the regular gambit which is at your command, and often adopted.

WHITE.

1 P. to Q's 4th.

2. P. to Q. B's 4th.
3. Q. Kt. to B's 3d.
4. P. to K's 3d.
5. K. B. takes P.
6. P. takes P.

BLACK.

1. P. to Q's 4th.
2. P. takes P.

3. K. Kt. to B's 3d.

4. P. to K's 4th.

5. P. takes P.

6. K. B. to Q's 3d.

The game may be called even.

[blocks in formation]

1. P. to Q's 4th.

2. P. to Q. B's 4th. 3. P. to K's 4th. 4. P. to K's 5th. 5. Q. Kt. to R's 3d. 6. Q. B. to K's 3d. 7. Q. to Q. R's 4th (ch.) 8. B. to Q's 2d. 9. Q. takes Kt. 10. Q. B. to his 3d. 11. Q. takes Q. 12. Q. Kt. takes P. 13., Q. Kt. to K's 3d. 14. Q. Kt. to Q. B's 2d.

15. K. B. to Q's 3d.

16. B. takes R.

BLACK.

1. P. to Q's 4th. 2. P. takes P. 3. P. to K. B's 4th. 4. Q. B. to K's 3d. 5. Q. Kt. to B's 3d. 6. Q. Kt. to R's 4th. 7. P. to Q. B's 3d. 8. Q. takes Q. P. 9. Q. takes Q. Kt. P. 10. Q. to her Kt's 3d. 11. P. takes Q.

12. P. to Q. Kt's 4th. 13. P. to K. B's 5th. 14. R. takes P. 15. R. takes R. (ch.)

You have much the better game.

[blocks in formation]

Black's move of 2. P. to K's 3d is the best he can adopt

in declining the Gambit.

3. Q. Kt. to B's 3d.
4. P. to K's 3d.

3. K. Kt. to B's 3d.

4. P. to Q. B's 4th.

[blocks in formation]
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