Computer Games and Software Engineering

Forside
Kendra M. L. Cooper, Walt Scacchi
CRC Press, 8. mai 2015 - 311 sider
Computer games represent a significant software application domain for innovative research in software engineering techniques and technologies. Game developers, whether focusing on entertainment-market opportunities or game-based applications in non-entertainment domains, thus share a common interest with software engineers and developers on how to
 

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Innhold

Use of Game Development in Computer Science and Software Engineering Education
31
ModelDriven Engineering of Serious Educational Games Integrating Learning Objectives for SubjectSpecific Topics and Transferable Skills
59
A Gameful Approach to Teaching Software Design and Software Testing
91
Educational Software Engineering Where Software Engineering Education and Gaming Meet
113
Adaptive Serious Games
133
RESTful ClientServer Architecture A Scalable Architecture for Massively Multiuser Online Environments
153
Software Engineering Challenges of Multiplayer Outdoor Smart Phone Games
183
Understanding User Behavior at Three Scales The AGoogleADay Story
199
Modular Reuse of AI Behaviors for Digital Games
215
Repurposing Game Play Mechanics as a Technique for Designing Game Based Virtual Worlds
241
Emerging Research Challenges in Computer Games and Software Engineering
261
Back Cover
293
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