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when you stand your game, or by renouncing; in which cases you pay as many counters as are down.

Cheville is being between the eldest hand and the dealer.

Codille is when those who defend the pool make more tricks than those who defend the game, which is called winning the codille.

Consolation is a claim to the game, always paid by those who lose, whether by codille or demise. Devole is when he who stands the game makes no trick.

Double is to play for double stakes with regard to the game, the consolation, the sans prendre, the matadores, and the devole.

Force-the ombre is said to be forced when a strong trump is played for the adversary to over-trump. He is, likewise, said to be forced when he asks leave, and one of the other players obliges him to play sans prendre; or pass, by offering to play sans prendre.

Forced spadille is, when all have passed, he who has spadille is obliged to play it.

Forced sans prendre is, when having asked leave, one of the players offers to play alone, in which case you are obliged to play alone or pass. Friend is the player who has the king called. Impasse to make the impasse is when, being in cheville, the knave of a suit is played, of which the player has the king.

Manille is, in black, the deuce of spades or clubs ; in red, the seven of hearts or diamonds, and is always the second best trump.

Mark means the fish put down by the dealer. Mille is a mark of ivory which is sometimes used, and stands for ten fish.

Matadores, or matts, are spadille, manille, and basto, which are always the three best trumps. False matadores are any sequence of trumps, following the matadores regularly.

Ombre is the name given to him who stands the game, by calling or playing sans peller or sans prendre.

Party is the duration of the game, according to the number of tours agreed to be played.

Pass is the term used when you have not either a hand to play alone, or with calling a king.

Ponto or Punto, is the ace of diamonds, when diamonds are trumps; or hearts, when they are trumps, and is then the fourth trump.

Pool.-The pool consists of fish staked for the deals, or the counters put down by the players, or the basts which go to the game. To defend the pool is to be against him who stands the game.

Prise is the number of fish or counters given to each player at the commencement of the game. Régle is the order to be observed at the game. Remise is when they who stand the game do not make more tricks than they who defend the pool, and then they lose by remise.

Renounce is, not to play in the suit led when you have it; likewise, when not having any of the suit led, you win with a card that is the only one you have of that suit in which you play.

Reprise is synonymous with party.

Report is synonymous with reprise and party. Roi rendu is the king surrendered when called and given to the ombre, for which he pays a fish; in which case, the person to whom the game is given up must win the game alone.

Spadille is the ace of spades, which is always the best trump.

Sans appeller is playing without calling a king.

Sans prendre is erroneously used for sans appeller, meaning the same.

Tenace is to wait with two trumps that must make when he who has two others is obliged to lead, such as the two black aces against manille or punto.

Tours are the counters, which they who win put down, to mark the number of coups played. Vole is to get all the tricks, either with a friend or alone, sans prendre, or declared at the first of the deal.

LAWS OF QUAdrille.

1. The cards are to be dealt by fours and threes, and in no other manner. The dealer is at liberty to begin by four or three. If in dealing there is a faced card, there must be a new deal, unless it is the last card.

2. If there are too many or too few cards, it is also a new deal.

3. For dealing wrongly, the dealer must deal again.

4 He who has asked leave is obliged to play. 5. No one should play out of his turn; if, however, he does, he is not basted for it, but the card played may be called at any time in that deal, provided it does not cause a revoke; or either of the adversaries may demand the partner of him who played out of his turn, or his own partner, to play any suit he thinks fit.

6. No matadore can be forced but by a supe

rior matt; but the superior forces the inferior, when led by the first player.

7. Whoever names any suit for trumps must abide by it, even though it should happen to be his worst suit.

8. If you play with eleven cards you are basted.

9. If you play sans prendre, or have matadores, you are to demand them before the next dealer has finished his deal, otherwise you lose the benefit.

10. If any one names his trump without asking leave, he must play alone, unless the youngest hand and the rest have passed.

11. If any person plays out of his turn, the card may be called at any time, or the adversary may call a suit.

12. If the person who won the sixth trick plays the seventh card, he must play the vole.

13. If you have four kings, you may call a queen to one of your kings, or call one of your kings; but you must not call the queen of trumps.

14. If a card is separated from the rest, and it is seen, it must be played, if the adverse party has seen it, unless the person who separated it plays sans prendre.

15. If the king called or his partner plays out of his turn, no vole can be played.

16. No one is to be basted for a renounce, unless the trick is turned and quitted; and if any person renounces and it is discovered, if the player should happen to be basted by such renounce, all the parties are to take up their cards and play them over again.

17. Forced spadille is not obliged to make

three tricks.

18. The person who undertakes to play the vole has the preference of playing before him who offers to play sans prendre.

19. The player is entitled to know who is his king called, before he declares for the vole.

20. When six tricks are won, the person who won the sixth must say, "I play-or do not play -the vole;" or "I ask ;" and no more.

21. He who has passed once has no right to play after, unless he has spadille; and he who asks must play, unless somebody else plays sans prendre.

22. If the players show their cards before they have won six tricks, they may be called.

23. Whoever has asked leave cannot play sans prendre, unless he is forced.

24. Any person may look at the tricks when he is to lead.

25. Whoever, playing for a vole, loses it, a right to stakes, sans prendre, and matadores. 26. Forced spadille cannot play for the vole. 27. If any person discover his game he cannot play the vole.

28. No one is to declare how many trumps

are out.

29. He who plays and does not win three tricks, is basted alone, unless forced spadille.

30. If there are two cards of a sort, it is a void deal, if discovered before the deal is played out.

MAXIMS FOR LEARNERS.

When you are the ombre, and your friend leads from a matt, play your best trump, and then lead the next best the first opportunity.

If you possess all the trumps continue to lead

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