A Handbook of ChessRoutledge, Warne, and Routledge, 1860 - 89 sider |
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Side 32
... Suppose you start with the pieces on their several squares , your first efforts must be to drive the single King on to the last line , whence , by a series of ingenious moves , you force him into the fatal corner , from which there is ...
... Suppose you start with the pieces on their several squares , your first efforts must be to drive the single King on to the last line , whence , by a series of ingenious moves , you force him into the fatal corner , from which there is ...
Side 36
... suppose the White King to advance in front of his Rook's Pawn , and the Black King to make towards the corner square . If the Black can , by any means , get into the corner , the White must defend his Pawn or lose it - and the game is ...
... suppose the White King to advance in front of his Rook's Pawn , and the Black King to make towards the corner square . If the Black can , by any means , get into the corner , the White must defend his Pawn or lose it - and the game is ...
Side 42
... suppose the White always plays first , though the attack and defence are of course the same whichever side begins . The game then commences thus : - White . 1 P. to K. 4 Black . 1 P. to K. 4 The advance of King's Pawn two squares is the ...
... suppose the White always plays first , though the attack and defence are of course the same whichever side begins . The game then commences thus : - White . 1 P. to K. 4 Black . 1 P. to K. 4 The advance of King's Pawn two squares is the ...
Side 43
... Suppose he moves— White replies by- 5 B. to Q. Kt . 3 6 Q. Kt . to B. 3 , and 6 Castles White now defends his King's Pawn , and prevents Black from advancing his Queen's Pawn two squares . If , instead of castling , Black should take ...
... Suppose he moves— White replies by- 5 B. to Q. Kt . 3 6 Q. Kt . to B. 3 , and 6 Castles White now defends his King's Pawn , and prevents Black from advancing his Queen's Pawn two squares . If , instead of castling , Black should take ...
Side 44
... Suppose Black had adopted the other mode of play . We go back to his fifth move : - White . White interposes his 6 Q. B. to Q. 2 7 Q. takes B. Black . 5 K. B. to Q. Kt . 5 ( ch . ) Knight or Bishop , suppose- 6 B. takes B. ( ch ...
... Suppose Black had adopted the other mode of play . We go back to his fifth move : - White . White interposes his 6 Q. B. to Q. 2 7 Q. takes B. Black . 5 K. B. to Q. Kt . 5 ( ch . ) Knight or Bishop , suppose- 6 B. takes B. ( ch ...
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Vanlige uttrykk og setninger
9 Kt advances his Queen's adversary adverse King attacking the Knight attacking the Queen best move BISHOP'S OPENING Black King Black takes checkmate defends his King's Discovered check doubled Pawn draw the game drawn game fifth move FOUR MOVES Gambit Pawn GIUOCO PIANO give check interposes K. B. to Q K. B. to Q. B. King and Rook King's Bishop's Pawn King's Gambit King's Knight's Pawn Knight to Bishop's Kt.'s sq MATE IN THREE Morphy move his King moves Queen's Muzio Gambit opponent Pawn one square Pawn two squares Pawn with Pawn perpetual check Piece or Pawn Place the pieces Q. B. takes Q.'s sq Queen to King's Queen's Bishop's Pawn Queen's Knight retires his Bishop Rook's Pawn SCOTCH GAMBIT second player sixth square stalemate take Pawn take the Pawn takes K. P. takes Kt takes Q THREE MOVES White King White playing WHITE TO PLAY young player
Populære avsnitt
Side 15 - Pawn which has reached the eighth or last square of the Chess-board, must be immediately exchanged for a Queen, or any other piece the player may think fit, even though all the pieces remain on the board.
Side 71 - White. Black. 1. P. to K. 4. 1. P. to K. 4. 2. K. Kt. to B. 3. 2. Q. Kt. to B. 3. 3- P. to Q. 4.
Side 64 - White. Black. 1. P. to K. 4. 1. P. to K. 4. 2. P. to KB 4, 2. P. takes P. 3. K. Kt. to B. 3. 3. P. to K. Kt. 4. 4. KB to QB 4. 4.
Side 50 - White. Black. 1 P. to K. 4 1 P. to K. 4 2 K. Kt. to B. 3 and now Black moves — 2 P.
Side 47 - I see. WHITE BLACK (Dr Lasker) (Capablanca) 1. P to K 4 1. P to K 4 2.
Side 54 - Black. 6 Castles 6 P. to Q. 3* 7 P. to Q. 4 7 P. takes P. 8 P. takes P. 8 B. to Q. Kt 3 9 QB to Q.
Side 13 - E.'s 2 sq. Stalemate is that position of the King in which, though not in check, he cannot move without going into check. Stalemate is a drawn game. It must be understood, however, that stalemate is not effected, while the player attacked has any other piece or pawn to move. Smothered Mate is a term employed when the King is so surrounded by his own men that he cannot escape the attack of the adverse Knight. DBAWN GAME. — If neither player can checkmate his opponent, the result is a drawn game....
Side 58 - PAWN'S GAMBIT. This is an opening seldom adopted, but it is interesting as exhibiting another variety in our noble game. It commences thus : — 'White. Black. 1 P. to K. 4 1 P. to K. 4 2 P. to KB 4 2 P.
Side 15 - ... which he can give check, and his opponent can only parry one check by affording an opportunity for another. If the first player then persists in the repetition of these particular checks, the game must be abandoned as drawn. (See Diagram No. 10.) Doubled Pawn. — When two pawns of the same color are on the same file, the front one is called a doubled pawn.