Sidebilder
PDF
ePub

both hands equally, and always "be up"-i. e., putt strong enough to reach the hole. It is better to pass it than not strong enough to reach it.

The pleasure of golf depends very considerably on the quality of ground. Your links must not be too easy, nor yet too difficult, and the carries (distances from tee over bunker) should not be too long, so that the medium driver may have a chance. There should be plenty of hazards, so arranged that every hole is guarded. In fact, for good golf a difficulty should be put in the way of every shot. Putting-greens (and our American ones, generally speaking, are very poor) should be about thirty yards in diameter, and the hole ought to be moved when worn. Greens should be absolutely clear of obstruction and as smooth as possible. I mention this because so many that are planning home-made links seem to think the green

[graphic][graphic][merged small][merged small][merged small][merged small]

FRONT VIEW-PUTTING-CORRECT POSITION

starting-point.

should have its share of trials. There is tribulation enough on the green without increasing it artificially. In building bunkers throw up the ground on the farther side, so the excavation becomes part of the hazard; the bunker should slant from the player (not straightfaced), and the bank be wide.

I follow with a few definitions in reply to the many letters received on the subject. The Links is the course of holes-18 being the regulation, but 12 is the largest number on any links in America, though Shinnecock intends lengthening its 12

[graphic]
[graphic]

to 18. TeeCaddie-generally speaking, the boy that carries your clubs; on the other side, however, he is often counsellor and fatherconfessor. To foozle or duff a shot means to bungle it. Topping-not hitting well behind the ball. Slicing -bringing club down with a cut instead of squarely. Heeling-hitting ball with heel of club. Toeing -hitting with toe. Fore-called at the time of driving to warn players in front of you.

Two holes up- means you are leading the opponent by two holes. Dormie-when you are leading your

FRONT VIEW-PUTTINGINCORRECT POSITION

opponent by as many holes as there are left to play, so that were he to win all remaining, he could only tie you; for instance, if you were two up and two to play. Stimie is the situation where your opponent's ball is between yours and the hole, and more than 6 inches sepa

rating the two balls.

You are obliged to loft over it; if

the balls were within 6 inches of each other you could remove opponent's while you played.

He whose ball is behind always plays first.

Those on putting-green are entitled to hole out before following ones play up to it.

Players in front are each entitled to second shot before following players tee off.

Do not talk while player is making his shot. Keep away 5 to 6 yards, and stand at side-never behind.

Never go on green while others are playing there.

A four-some (4 players) is entitled to pass two-some (2 players) on the links, and both to pass three-some. All of which must read ridiculously simple to golfers; but the newness of the game in this country warrants its publication for beginners.

Finally, get the St. Andrews (Scotland) club rules and abide by them. There is a tendency to petty infringement which should not be tolerated. To play three rounds a week is good; more than four is not advisable; but whenever you play, never fail to watch your swing: it is the most important; and always keep your eye on the ball once you start to play it.

THE END

« ForrigeFortsett »